//==============================================================================
// Beserker_anim.txt
//==============================================================================

import Norse_axe_anim.txt

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}
//==============================================================================
define norsesword
{
   set hotspot
   {
      version
      {
         Visual Attachments E Axe 2handed Standard
      }
   }
}
//==============================================================================

define Head
{
   SetSelector
   {
		set hotspot
		{
			version
			{
				Visual Infantry N Ulfsark Head Bronze
			}
		}
	}
}
//==============================================================================

anim Bored
{
   SetSelector
   {
	techLogic none/champion infantry
		SetSelector 
		{
				set hotspot
				{
					version
					{
                                                                                      Visual Archer N Throwing Axeman_BoredA
ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Map
					              Connect TopOfHead Head hotspot
						connect RightHand norseaxe hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
                                                                                      Visual Archer N Throwing Axeman_BoredA
ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Iron
					              Connect TopOfHead Head hotspot
						connect RightHand norseaxe hotspot
				}
			}
   	}
   }
}

//==============================================================================

anim Idle
{
   SetSelector
   {
	techLogic none/champion infantry
		SetSelector 
		{
				set hotspot
				{
					version
					{
						Visual Archer N Throwing Axeman_IdleA
ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Map
					              Connect TopOfHead Head hotspot
						connect RightHand norseaxe hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Archer N Throwing Axeman_IdleA
ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Iron
					              Connect TopOfHead Head hotspot
						connect RightHand norseaxe hotspot
				}
			}
   	}
   }
}

//==============================================================================

anim Walk
{
   SetSelector
   {
	techLogic none/champion infantry
		SetSelector 
		{
				set hotspot
				{
					version
					{
						Visual Archer N Throwing Axeman_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Map
					              Connect TopOfHead Head hotspot
						connect RightHand norseaxe hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Archer N Throwing Axeman_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Iron
					              Connect TopOfHead Head hotspot
						connect RightHand norseaxe hotspot
				}
			}
   	}
   }
}
//==============================================================================

anim Attack
{
   SetSelector
   {
	techLogic none/champion infantry
		SetSelector 
		{
			set hotspot
			{
				version
				{
					Visual Infantry E Axeman_AttackA
	ReplaceTexture Infantry E Axeman Standard/Special N Beserker Map
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
ReplaceTexture Infantry G Hoplite Standard/Special N Beserker Map
					              Connect TopOfHead Head hotspot
						connect RightHand NorseSword hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
					Visual Infantry E Axeman_AttackA
	ReplaceTexture Infantry E Axeman Standard/Special N Beserker Iron
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
ReplaceTexture Infantry G Hoplite Standard/Special N Beserker Map
					              Connect TopOfHead Head hotspot
						connect RightHand NorseSword hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Death
{
   SetSelector
   {
	techLogic none/champion infantry
		SetSelector 
		{
			set hotspot
			{
				version
				{
					Visual Archer N Throwing Axeman_DeathA
ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Map
					              Connect TopOfHead Head hotspot
						connect RightHand norseaxe hotspot
                                Connect TopOfHead Blood hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
					Visual Archer N Throwing Axeman_DeathA
ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Iron
					              Connect TopOfHead Head hotspot
						connect RightHand norseaxe hotspot
                                Connect TopOfHead Blood hotspot
				}
			}
		}
	}
}

//==============================================================================

anim repair
{      
   SetSelector
   {
      TechLogic none/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Map
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Iron
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
   }      
}

//==============================================================================

anim heal
{      
   SetSelector
   {
      TechLogic none/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Map
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Iron
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
   }      
}

//==============================================================================

anim build
{      
   SetSelector
   {
      TechLogic none/Champion Infantry
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Map
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
      set hotspot
      {
         version
         {
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Special N Beserker Iron
				connect Righthand Hammer Hotspot
				connect LeftForearm norseshield Hotspot
				Connect TopOfHead Head hotspot
				Connect backchest cape hotspot
				connect Smokepoint sword Hotspot
         }
      }
   }      
}